Lou Siffer wrote:Yeah, 20 can be difficult, and it does seem more direct to go to 22 from 19.
Leftys and forehand throwers will love both of those holes! h well.
IHearChains wrote:I love 21. But 20 is more like a necessary evil the only purpose is to get me up the hill so I can tee off on 21.
K.C. wrote:I actually think its a a controlled Roc and THEN possibly a driver shot (as it clears out a bit more after 200 ft. or so)(or maybe YOU have the arm to throw another mid-range, where as I don't). Where I think most people are relying on driver THEN mid-range. Who knows...maybe I'm wrong, and thats why I still suck. But...I think that hole deserves more credit, cuz it can easily cost you 1 - 4 (or more) strokes.
KePP wrote:Personally I would love to see a pair of baskets set 50’ apart near a camping area to get kids hooked on bangin’ chains playing catch.
KePP wrote:Worked with Mike the Axe last night at Devil’s Glen and it reminded me that I still need to reply to this. Primarily the reason for removing the four additional holes is to make it 18... not necessarily b/c there are real issues with them.
7: Storm damage knocked out the huge trees in the middle of the fairway. More importantly, the teepad is a blind landing zone for hole 8. And flow from 6 to 8 is perfect.
12: Flow (after removal of 10 & 11). This is a beautiful hole that would be missed. I've heard the idea of 9's tee to 12's basket, with some protective trees added by 13’s pad.
19: FLOW! And people hazard, as I've seen this basket used for a tackle box. When you finish this hole, because the Parks people blocked off the wooded trail, you’re supposed to walk all the way back down the fairway to get to 20. This hole also fields a few minor complaints from a golf standpoint, mostly the green area, after tournaments. Also, the flow from 18-20 is perfect.
22-23: People loved this safari hole! 22 is good, but not special. Combined, it could basically be the signature finishing hole, almost.
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